![]() ![]() Myrkard Musketeers will now award points when defeated in the mutated version of the Expedition.įixed a bug that caused final boss animations to not trigger after a party wipe.įixed an issue that caused the loading screen to be dismissed prematurely while the world was still loading-in when fast-traveling to an owned homestead. ![]() Made adjustments to minimize flashing lights in certain areas of the map.Ĭilla would not reset properly if players logged off while on the same platform as her.įixed an issue where Ekheke could die prematurely.įixed the spawn animation for Uzret during the encounter to destroy the Corrupted Monolith.Īdjusted the amount of gold players receive from bosses to align with other Expeditions. No more tripping over rocks!įixed an issue that allowed players to body block certain expedition bosses, preventing them from transitioning to a new phase.įixed several issues where users disconnecting or leaving dungeons in the middle of the boss fight could cause an expedition boss not to reset.įixed an issue causing the "Expedition Entrance" respawn point text to appear untranslated in other languages.įixed an issue where dying before entering an Expedition could cause failure to progress within an Expedition itself.Īlluvium Marl will no longer be able to jump backwards and land outside of the Caretaker's Arena. Small-sized flint objects no longer have player collision. Rafflebones will now only spawn at level 66 in zones that reach 60+, to allow players weapon drops that can be upgraded. The first time a player logs in after this change, any in-progress faction missions from a non-settlement territory will be automatically abandoned while missions ready to turn in will get completed with expected rewards issued. Update the “Covenant Initiation” quest in Windsward to ensure players are tasked with collecting the proper items.įixed a bug where faction missions acquired from non-settlement territories (Edengrove, Great Cleave, Shattered Mountain) could become defunct and uncompletable after a patch. The weapons affected are: Occult's Razor, Switcher's Revenge, Bow of Navarona, and Demon's Claw. This change affects the rewards for the quests “Seek and Hide”, “A Plan's Deconstruction”, “The Queen is Dead (Elite)”, and “The Eternal Pool (Elite)”. The starting beach artificer quest - which has new players craft a weapon - has been adjusted to also accept a named weapon for the final step if the player happens to be lucky enough to craft one.įixed the names of four items rewarded from various quests in Reekwater, which were pointing at weapons for other zones. Fighting the veil should be tough, but not that tough - especially in starting zones! The darkness veils located in caves on the starting beaches have had their health significantly reduced. Checkout the full list of bugs we’ve squashed alongside the various improvements and other updates below. Our team is continually working on improving the New World experience, and we thank you all for your patience and the reports that you continue to make in-game and on the official forums. With dozens of bug-fixes, new quality-of-life (QoL) features, and UI changes, this update is all about making life in Aeternum feel better and smoother on a moment-to-moment basis. Keep in mind, though, that the rewards here won’t be as rare as the ones in the premium track so you may miss out on a bunch of additional goodies.Downtime for the April Update will begin at 5AM PT (12PM UTC) on April 25, and is expected to last for 2 hours. If you’re firmly against spending money in-game, then you’ll still be able to progress through the free track of the Season Pass. ![]() It also enables use of the Activity Card where you’ll be able to earn XP by competing objectives. Not only does it give you a ton of unique cosmetics and accessories, but it also grants access to the Season Journey, which is “a series of tasks and challenges that send Adventurers around Aeternum. If you don’t mind spending a little on microtransactions, then we’d naturally recommend getting the newly added Season Pass. ![]() So sit back, relax, and let’s take a look, shall we? New World Season 1 Fellowship and Fire updates Well then, you’ve come to the right place because we’ll be taking a look at all of the content additions that’s been included with the Fellowship and Fire patch. With so much to look forward to, you may be wondering what else is in store with the current update. Aside from the addition of a Season Pass containing valuable items and cosmetics, a new story line and another expedition have been introduced as well. New World Season 1: Fellowship and Fire has finally been released by Amazon Games and fans of the open world MMORPG are in for a treat. ![]()
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